Three years later, it became a cartoon - notable for its fast pace, unique art style and unusual idioms and a kind of odd internal logic underlying the wackiness.ĭrawing from old-school roleplaying games and post-apocalyptic fiction, Adventure Time probably started the recent comeback of cartoons with a huge secondary audience of ~nerdy~ university students. In 2007, a short pilot episode aired that could easily have been dismissed as some wacky nonsense (and probably was), but it caught the animation of us millenials or whoever.
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